MAIZE
A downloadable game for Windows and macOS
[ Made in 48 Hours for the University of Utah's 'HARVEST' Game Jam ]
HEADPHONES RECOMMENDED.
For generations, the Barnett family has protected their town from the Darkness that lies beneath their farmlands. Every year on Hallow's Eve, the Darkness grasps for freedom.
You are the last of the Barnett family line, and the time has come once more. Not even the moon is here to guide you through the winding fields of the Barnett estate. Can you fend off the rising evil, or will your bloodline die here..?
CONTROLS:
WASD/Arrow Keys - Movement
Left Shift - SPrint
Move Mouse - Aim Flashlight
Left Mouse Button - Fire Shotgun
Escape - Pause
Upcoming Patches: Balance changes / animations, vfx
CREDITS:
- Developed by The Monkey Barrel Student Devs
- Creative Producer - Alex Moran
- Production Coordinator / Gameplay Engineer - Ethan Beez
- Designer - Charlie des Robert
- Lead Writer - Emily Schmuckal
- Lead Artist - Jed Bynum
- Level Designer - Jason Chang
- Background Artist - Ray Hunt
- Lead Engineer - Kimball Brooksby
- Gameplay Engineers- Sean King, Sebastien Combes
- UI Engineer - Parker Hoot
- Composer / Sound Engineer - Miles Clark
Status | In development |
Platforms | Windows, macOS |
Authors | Monkey Barrel Games, arrccc, Kimball Brooksby, GamaRayz, SebassTehFish, Ethan |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Creepy, Halloween, Horror, Pixel Art, Short, Singleplayer, Top-Down |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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I was so lost for most of this lol but the monsters look really good and the sound design is really good too. You can tell where the enemies are about, from just the noise so that aspect worked amazingly.
Thank you for your feedback! Feel free to give the game another swing sometime - we've since cleaned it up a bit!
I look forward to checking it out a bit later then!